Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Jason Connell is an Art Director and Creative Director at Sucker Punch Productions. He's spent that last 10 years with Sucker Punch creating action adventure games. With a career that runs rich in art with deep roots in Lighting and visual development, he cares about bringing cinematography to the forefront of games. His favorite games are Shadow of the Colossus and Zelda, but is always up for a conversation about Bloodborne.