Speakers
Guy Elsmore-Paddock, Staff Engineer, Modulate
Guy Elsmore-Paddock is a Staff Engineer and software architect with over two decades of experience building scalable, performance-critical systems for real-time and live-service environments. His work focuses on the intersection of distributed systems, machine learning, and player experience, with an emphasis on low latency, reliability, and systems that hold up under real-world load. At Modulate, Guy leads development of the APIs behind the Modulate Platform and ToxMod, partnering directly with studios that include Rockstar Games and Activision to support online player safety at scale. He specializes in architecting backend services and developer-facing platforms that integrate cleanly into modern game stacks without getting in the way of shipping. Prior to joining Modulate, Guy held multiple CTO and Principal Architect roles across the entertainment and retail sectors, building cloud-native asset management systems for large-scale interactive fan engagement experiences used by millions. His work has supported global artists including Bon Jovi, Metallica, and Def Leppard. Guy holds a B.S. in Software Engineering from RIT and brings a systems-level perspective to every project, blending creative domain fluency with rigorous technical execution.