View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.
GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!
Geoff Evans has been the Tools Director at Infinity Ward in Los Angeles since 2015. He has been building game development tools for over 15 years. Prior works focus on asset pipeline design/optimization, content editing tools, and internal studio services for automated testing and profiling. His previous experience includes Kojima Productions (LA), Neversoft, and an 8-year tenure at Insomniac Games.