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Geoff EvansPrincipal EngineerNVIDIA

Geoff Evans is a Principal Engineer at NVIDIA working on data models for realtime simulation. Prior to that he has been working on tools and adjacent technology for 20 years including stints at Infinity Ward, Insomniac Games, and Epic Games. Prior work focued on asset pipeline design/optimization, content editing tool construction, and erecting/optimizing internal studio services. Geoff founded The Toolsmiths (http://thetoolsmiths.org) online community of tools developers.

Presenting:

Connecting the Global Game Development Community