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March 9-13, 2026
Moscone CenterSan Francisco, CA

Speakers

Sheng FengPrinciple Technical ArtistMoreFun Studios, Tencent Games

Sheng Feng is a Principle Technical Artist at MoreFun Studios, Tencent Games and has been working in the game industrial for about 20 years.With around 12 years of experience in game engine development, he began to learn art and started his journey as a technical artist.He has worked at companies such as Giant Network, Changyou, and NetEase. After joining Tencent Games, he has mainly focused on the development of open-world games, with an emphasis on stylized rendering, the development of open-world art production pipeline, performance optimization and lighting solutions, etc. Currently, he is focusing his efforts on developing the project "Roco Kingdom: World."

Presenting: