Speakers
Find a full list of this year's GDC Festival of Gaming speakers here.
Megan Friedenberg, Senior Software Engineer, Walt Disney Imagineering
Megan Friedenberg is an Imagineer at Walt Disney Imagineering who specializes in multi-gpu rendering and real-time technologies. She has spent the last 5 years working in both AAA gaming and the entertainment industry as an engineer, programming everything from low-level RHI layer optimizations to animation tools. Megan originally got her start through the animation industry by developing tools for real-time animation productions such as Big City Green's Virtually Christmas special. She has worked in AAA gaming for Sony Interactive Entertainment at Insomniac Games and San Diego Studio as both a technical artist and graphics engineer with credits on Marvel's Spider-Man 2 and the MLB The Show series. As an Imagineer, Megan is part of the engine team working on Walt Disney Imagineering's custom fork of Unreal Engine.