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March 9-13, 2026
Moscone CenterSan Francisco, CA

Speakers

Kurt HeidenAudio DirectorIndependent

Specializing in sound design, composition and voiceover, Kurt Heiden is a game audio veteran who worked on classic Interplay games including Bard's Tale II, Bard's Tale III, Bard's Tale IV, Dragon Wars, Battle Chess and Neuromancer. At 7th Level, Kurt won a Software Publisher's Association award for Best Sound Design & Music for his sound design work on Monty Python & the Quest for the Holy Grail. He also has worked on game titles from Ion Storm, Old Sküül Games and Sierra's Return to Krondor. Kurt's day job is in marketing and from 2004 to 2021 he served as Chair of the Interactive Audio Special Interest Group (www.iasig.org), serving all members of the game audio industry.

Presenting: