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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Claire HummelArtistValve

Claire Hummel is an LA-based art director and concept artist who has been active in the games industry for over a decade. She most recently shipped Half-Life: Alyx, and is still at Valve working on a number of other cool projects, with a number of equally cool people. Before that she worked as the production designer on the Emmy Award winning Westworld VR at HBO, as well as contributing concept art to a number of titles including Fable Legends, Sunset Overdrive, and Bioshock Infinite among way too many others. She spends her so-called "free time" designing posters for Fifty-Nine Parks and Mondo, as well as road tripping out into the desert to draw old buildings, and even older rocks.

Presenting:

Connecting the Global Game Development Community

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