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View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Emily KatskeAnimation DirectorHeart Machine

Emily Katske is currently Animation Director at Heart Machine, and she has spent many years as an animator for games, both in the indie and AAA space. Emily worked at small start-ups such as the early days of Squanch Games, as well as the highly established Treyarch on Call of Duty Black Ops 4. Her experience is similarly well rounded within animation - she's worked extensively with motion capture as well as hand key. Her resume is a wonderful mix and has led her to be a very well-rounded and flexible developer.

While she loves the craft of animation fiercely, her favorite part of the job is empowering her team. Seeing them grow and thrive is the most rewarding part of her job. She is so excited to extend that to the many talented developers attending GDC 2022.

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