GDC 2024 is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Scott KircherPrincipal Engine Programmer, GraphicsInsomniac Games

Scott Kircher, Ph.D. is currently a principal member of the Core Rendering Team at Insomniac Games. Prior to joining Insomniac Games in early 2023, he spent more than fifteen years in Volition's Core Technology Group creating rendering technology used on multiple Saints Row, Red Faction, and Agents of Mayhem titles. Most recently, before joining Insomniac Games, he was Core Technology Architect in charge of Rendering at Volition. Prior to entering the games industry, he earned a Ph.D. in Computer Science (specializing in graphics) from the University of Illinois at Urbana-Champaign. His dissertation is entitled "Approximating, Editing, and Processing Free-form Motion." He has published papers in SIGGRAPH, the Transactions on Graphics Journal, the Symposium for Computer Animation, and the Journal for Computer Aided Geometric Design.


Connecting the Global Game Development Community

GDC Vault icon
Game Developers Choice Awards icon
Independent Games Festival (IGF) icon icon