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Marc LeBlancPrincipal Software EngineerRiot Games

Marc LeBlanc has been working in the game industry since 1992, and lecturing about game design since 1999. He has contributed to notable game titles such as Thief: The Dark Project, System Shock, NBA2K and League of Legends: Wild Rift. In 2004 he won the grand prize at the Independent Games Festival for Oasis, which he developed with Andrew Leker. Throughout his career, Marc has passionately explored the intersection between technology and play, and advanced our understanding of game design. He is the original creator of the Mechanics, Dynamics, Aesthetics (MDA) framework, a foundational tool developed for his annual Game Design Workshop at the Game Developers Conference. He has bachelor's and master's degrees in computer science from MIT. He can sometimes be found on Twitch, streaming remakes and mods of games he made twenty years ago, or on YouTube, explaining how video games use math concepts.

Presenting:

Connecting the Global Game Development Community