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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Marc has been developing games in the industry since 1992. He began his career at LookingGlass Studios, where he worked on the original Thief and System Shock games. Since then he has created games with teams large and small on nearly every platform. In 2001, he ran his first Game Design Workshop at GDC, and has run it every year since. In 2004 he collaborated with Andrew Leker on Oasis, which won the IGF Seumas McNally Grand Prize. He is currently working at Riot Games, doing research and development on new games.