Speakers
Find a full list of this year's GDC Festival of Gaming speakers here.
Roc Lee, Senior Technical Sound Designer, Clean Cuts Interactive
Roc Lee (he/him) is based in Washington DC where he works as a Senior Sound Designer at Clean Cuts Interactive. Roc specializes in building audio systems that support gameplay and story, drawing on a background that spans live theater, indie and AAA games, and a first-generation Chinese-Taiwanese perspective. His credits include Asgard's Wrath 2, Saber Punks, and Sword Reverie. Roc has spoken at GDoC, GSC, and AES AVAR and helps to organize the DMV Game Audio meetup.