Speakers
Find a full list of this year's GDC Festival of Gaming speakers here.
Yuzhi Liang, Graphics Programmer, Tencent Games
Yuzhi Liang earned his Ph.D. from the State Key Laboratory of CAD&CG at Zhejiang University and joined Tencent's Morefun Studios in 2024. During his time there, he has been responsible for the improvement and performance optimization of the global illumination solution for Roco Kingdom: World, and has also contributed to the graphics development of Arena Breakout: Infinite. His research interests focus on adaptive path tracing and reconstruction algorithms, real-time graphics performance optimization, and the application of neural rendering in video games. His paper "Automatic Mesh and Shader Level of Detail" was published in the journalIEEE Transactions on Visualization and Computer Graphics, and "Adaptive Sampling and Reconstruction for Gradient-Domain Rendering" was published in the journalComputational Visual Media.