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Adrien LogutGameplay ProgrammerUbisoft Montreal

French programmer immigrated in Quebec, he has been part of Ubisoft Montreal since 2017 where he worked on Machine Learning in the R&D cell called La Forge. He then focused on Automated Tests and Gameplay in the fighting game For Honor and then returned to the machine learning field in the Technology Group. His main focus is on developping a middleware to support machine learning in Production, called the ML.Framework.