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View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Sanjay MadhavAssociate Professor of PracticeUniversity of Southern California

Sanjay Madhav is an Associate Professor of Information Technology Practice at the University of Southern California, where he teaches several programming and video game programming courses. He is the author of Game Programming in C++, Game Programming Algorithms and Techniques, and co-author of Multiplayer Game Programming. He is also the recipient of the Information Technology Program's 2015 Award for Outstanding Faculty and the Viterbi School of Engineering's 2016 Dean's Award for Innovation in Teaching and Education. Prior to USC, Sanjay worked as a programmer at several video game developers including Electronic Arts, Neversoft, and Pandemic Studios. His credited games include Medal of Honor: Pacific Assault, Tony Hawk’s Project 8, Lord of the Rings: Conquest, and The Saboteur. He continues to consult in the game industry.

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