Speakers
Find a full list of this year's GDC Festival of Gaming speakers here.
Avril Martinez, Technical Sound Designer, Senior Sound Designer, Independant
Avril Martinez is a sound designer and technical sound designer with over 8 years of experience in game audio. Their credits include Halo Campaign Evolved during their time at Arrival, and agent ability sound design and foley for VALORANT, a first-person tactical hero shooter, as well as pet, playmat, music, and skins design for Legends of Runeterra, both at Riot Games. Avril has also worked across mixed reality audio, including projects for Microsoft's HoloLens 2 and Tinker VR, a Sundance Film Festival participant. Outside of work, Avril makes leather armor for LARP and HEMA, plays D&D with friends, starts (and rarely finishes) epic narrative games, and spoils their dog nephew Tibu wherever possible.