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View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.

GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!

Andrew MaximovCEO & FounderPromethean AI

Game industry veteran, former Technical Art Director for Naughty Dog, Andrew pushed cutting edge technology that powered the biggest entertainment franchises in the world. Develop and Forbes magazine's 30 under 30, artist, programmer, consultant, entrepreneur and speaker at Computer Graphics events all across the globe. Distinguished in both tech and art Andrew has been co-running the Art Direction Summit at Game Developers Conference for 8 years, while also being on the jury for Siggraph Realtime Live. Democratizing the creative process, supporting artists and empowering creativity within every single person has been his unrelenting focus and singular goal throughout his entire career.

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