Jill Murray is a narrative and game director for indie and AAA video games, best known for her work on Shadow of the Tomb Raider, The Big Con, a few Assassins Creeds, visual novels, underwater, fighty, sporty games and several seasons of Unnanounced Project at NDA Studio. In past lives, she studied Theatre production, was a web developer, and published two YA novels about breakdancing teenagers. She's taught game design, and game writing, and even tried being a personal trainer for a while. It was ok but it wasn't games. Her company is Discoglobe Interactive.
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