View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Laine Nooney is a media researcher and historian of video games and personal computing. Her current book project is a labor and industry history of the American computer game industry, told through a case study of the home entertainment software producer Sierra On-Line (1980-2008). Nooney’s work has been published in Game Studies, American Journal of Play, Journal of Visual Culture and The Atlantic. She is a founding editor of ROMchip: A Journal of Game Histories and serves on the Executive Committee of the Special Interest Group for Computing, Information and Society. Nooney is an Assistant Professor of Media and Information Industries in the Department of Media, Culture, and Communication.