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Guillaume PierreSenior DesignerMagic Fuel Games

Guillaume Pierre is a 20+ year veteran of the game industry, having worked at Maxis for 12 of these years and Magic Fuel Games for the last 9. He became passionate about games at a young age, and started his career in QA on Simcity 4 and The Sims, moving on to Production on Spore where he lead the tuning and balancing effort, and finally Design on Simcity (2013) where he lead the simulation team. He has since shifted his efforts to mobile games, most recently designing the simulation and economy on Apple Arcade's Cityscapes: Sim Builder.

Presenting:

Connecting the Global Game Development Community