Speakers
Find a full list of this year's GDC Festival of Gaming speakers here.
Victoria Prentice, Dialogue Lead, Playground Games
Victoria is a Dialogue Designer and Voice Director with 15 years of experience in the games industry. Starting her career in dialogue outsource, Victoria has worked with a wide range of developers on a variety of game titles, from indie to AAA. Moving to in-house game development 2018, she now heads up the dialogue team for Fable at Playground Games.