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Seth RosenGame Director & Lead DesignerIronwood Studios

Seth Rosen was the lead designer and game director on Ironwood Studios' debut title, Pacific Drive. With a background in systems design, his career work has focused mainly on survival games and non-combat AI behaviors. Whether it's making companion-AI Elizabeth feel alive in BioShock Infinite, applying the lessons learned to a whole city in Mafia III, or figuring out how to expand Don't Starve and later add multiplayer mechanics to the game, Seth is always looking to build on what has come before, pushing boundaries and solving new problems.

Presenting:

Connecting the Global Game Development Community