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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

David SantiagoPrincipal Technical ArtistInsomniac Games

David has implemented Procedural Systems and tools for Insomniac Games titles including Sunset Overdrive (Xbox One), Stormland (Oculus Rift), Ratchet and Clank (PS4), Marvel’s Spider-Man, Marvel’s Spider-Man: Miles Morales and Ratchet and Clank: Rift Apart. Previously, David worked over ten years in visual effects and animation on music videos, commercials, and feature films including The Fifth Element, Titanic, Armageddon, The Ant Bully, Sky Captain and the World of Tomorrow, Master and Commander: Far Side of the World, and Black Hawk Down. Publishing "Creating 3D Effects for Film, TV and Games" in 2004, he continues participating in education and career development.

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