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View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Kellee SantiagoDirector of External PublishingNiantic, Inc

Kellee Santiago is the Director of External Publishing at Niantic, Inc. where she brings exciting new talent and applications to Niantic’s planet-scale AR platform. As former president and co-founder of thatgamecompany, she developed one of the most prominent brands in independent and innovative game development, pushing the communicative possibilities of video games as a medium. Among their Playstation 3 and 4 games, “Journey” won multiple “Game of the Year” honors and “Flower” became one of the first two video games to be installed in the permanent collection at the Smithsonian American Art Museum. She is also co-founder and partner of the angel investment fund, Indie Fund. In 2013 she moved into Publishing and Developer Relations at OUYA, the Kickstarter Android console. She later joined Google to similarly build out the developer pipelines and content strategy for their VR and AR platforms. Kellee is passionate about innovation in interactive entertainment, entrepreneurship, games as art, and better methods for video game development.

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