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Carl SchmidtSenior Director of External DevelopmentZynga

Carl got his start in games as a "jack-of-all-trades" artist in 1994. In his career, he has worked from a buyer and a service provider perspective, most notably at Electronic Arts, Michael Crichton’s Timeline Entertainment, Nvidia and his current role as Senior Director of External Development at Zynga. At Zynga, he has built a worldwide organization which facilitates all external development and partner relations for game art, engineering, audio, UI/UX, Co-Dev, QA, localization/LQA, culturalization, narrative, marketing, User Acquisition and most recently supporting the publishing organization.

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