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Juha SjöholmPrincipal EngineerNVIDIA

Juha is a Principal Engineer in the developer technology group at NVIDIA. He joined in 2015 and has been working with cutting edge rendering technologies in various games and engines. Before that, he worked for over a decade on 3DMark benchmarks being lead programmer in the end. During the last years, he has focused on the application of RTX Ray Tracing in games, making significant contributions to Control, Crysis Remastered series and Alan Wake 2.

Presenting:

Connecting the Global Game Development Community