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March 9-13, 2026
Moscone CenterSan Francisco, CA

Speakers

Adam SporkaTechnical Music DirectorWarhorse Studios

Adam Sporka is a software developer by trade, a musician by domain, and a scientist by approach. As a researcher, developer, and educator in game audio, he places a special focus on interactive music. He has served as the technical music director for Kingdom Come: Deliverance II (Warhose Studios) and is the author of the Sequence Music Engine, a proprietary adaptive music middleware used in both games. As a composer, he contributed to the soundtrack of both Kingdom Come: Deliverance games, writing some of the most memorable medievalesque and early renaissance pieces on the soundtrack. Currently, he teaches game audio at the University of California, Santa Cruz. He received his Ph.D. and habilitation in human-computer interaction from the Czech Technical University (Czech Republic) and was a postdoctoral researcher at the University of Trento (Italy). He has published more than 50 articles in the proceedings of international conferences and academic journals. Adam is currently appointed as a principal engineer at Embody, a Sunnyvale-based game audio software company focused on the commercial applications of the head-related transfer function. He can be reached on Twitter at @adam_sporka

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