View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Grammy-nominated and two-time BAFTA-winning composer Austin Wintory's diverse career has straddled the worlds of games, films and concert hall. In 2012, Austin's soundtrack for the hit PlayStation3 game 'Journey' became the first-ever Grammy-nominated video game score, also winning two British Academy Awards, a DICE Award, a Spike TV VGA, and IGN's "Overall Music of the Year," along with five Game Audio Network Guild awards, and a host of others. Excerpts from the score have been performed all over the world since its release, including by such as ensembles as the National Symphony, San Francisco Symphony, Colorado Symphony, Melbourne Symphony, and Pacific Symphony. Austin's score for the earlier game 'flOw' made him the youngest composer ever to receive a British Academy Award nomination and also won him a wide variety of other game industry accolades, including the Game Audio Network Guild's "Rookie of the Year." An orchestral version of this music has been performed at the Smithsonian Museum as a part of their "Art of Games" exhibit; 'flOw' was even displayed at MoMA in New York City. Since 'Journey's' release, Austin's subsequent scores to 'The Banner Saga' and 'Assassin's Creed Syndicate' and 'ABZU' each earned BAFTA nominations, the latter of which also won him his 2nd "Music of the Year" from the Game Audio Network Guild. He collaborates regularly with orchestras around the world, including recently embarking on a 3-year "Composer in Residence" partnership with the West Michigan Symphony and Mobile Symphony.