Trevin is the Lead Game Designer at Mindblown Labs, where he's spent over a decade collaborating with talented teams to make games focused on effecting lasting change. Trevin also coaches and consults with organizations ranging from tech startups to international firms, bringing game design techniques and processes to projects aiming for real-world positive impacts across a variety of contexts. Trevin has a Masters in Design for Change from the University of Edinburgh, where he researched, designed, and developed multidisciplinary design interventions addressing wickedly complex social, technical, and environmental problems. His latest work builds on these studies, focusing on the design of pro-environmental impact games and interventions, and the dissemination of relevant practices to design studios and students.
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