View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Gina Zdanowicz is an Emmy-Nominated sound designer and music composer for games, film, TV, podcasts and interactive experiences. Her passion is telling stories using the psychology of sound to build engaging sonic elements. A graduate of Berklee College of Music and found of Serial Lab Sound, Gina has made sonic story telling a decade long career. She has been involved in many versatile projects over a broad variety of media productions. In addition to her work as audio designer, Gina is a Game Audio Course Author, Instructor, Lecturer and tutor. She has co-authored a a textbook on game audio to be published globally by Routledge/Taylor and Francis Group In November 2019 and continues to find new ways to bring to bring sonic immersion to new projects.