GDC + [email protected] 2018 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.

[email protected]: The Most Powerful Game Developer Community Ever (Presented by Microsoft)

Sponsor Speaker: Chris Charla (Team Xbox)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Business & Marketing

Format: Sponsored Session

Mixer: Get Massive Promotion for Minimal Effort (Presented by Microsoft)

Sponsor Speaker: Gersh Payzer (Team Xbox)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Design

Format: Sponsored Session

Meet Playfab - The Intelligent Backend Platform for Games (Presented by Microsoft)

Sponsor Speaker: James Gwertzman (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Fluffy Fairy's Lean Approach to Game Development: How an Indie Studio Grew a Hit Game after Only 8 Weeks (Presented by Microsoft)

Sponsor Speakers: Oliver Loffler (Fluffy Fairy Games), Philipp Rabe (Fluffy Fairy Games)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Production & Team Management

Format: Sponsored Session

DirectX: Evolving Microsoft's Graphics Platform (Presented by Microsoft)

Sponsor Speakers: Matt Sandy (Microsoft), Johan Andersson (Electronic Arts), Colin Barre-Brisebois (Electronic Arts)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Windows MR | Garnering the Best Performance and Integrating the Unique Features of Windows Mixed Reality (Presented by Microsoft)

Sponsor Speakers: Peter Vale (Microsoft), Dirk Van Welden (I-Illusions)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Using Artificial Intelligence to Enhance Your Game (1 of 2) (Presented by Microsoft)

Sponsor Speakers: Yury Uralsky (NVIDIA), Stuart Schaefer (Microsoft), Daniel Kennett (Team Xbox)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Programming

Format: Sponsored Session

DevOps for Game Developers with Microsoft Azure (Presented by Microsoft Azure)

Sponsor Speakers: Jessica Deen (Microsoft), Abel Wang (Microsoft)

Location: Room 3001, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Tutorials: N/A

User Research | Better Understanding and Addressing Your Players' Negative Online Gaming Experiences (Presented by Microsoft)

Sponsor Speakers: Jerome Hagen (Microsoft), Melissa Boone (Microsoft), Tracey Sellar Fuller (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Design

Format: Sponsored Session

Direct3D Graphics Debugging and Optimization (Presented by Microsoft)

Sponsor Speakers: Shawn Hargreaves (Microsoft), Bill Kristiansen (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Programming

Format: Sponsored Session

How to Run Massively Scaling Mobile Games on Microsoft Azure (Presented by Microsoft)

Sponsor Speakers: Kalle Hiitola (Next Games), David Holladay (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Modern C++ Game Development on Microsoft Platforms (Presented by Microsoft)

Sponsor Speakers: Chuck Walbourn (Team Xbox), Andrew Farrier (Team Xbox)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Xbox | Get Started Creating Games for Xbox One with the Xbox Live Creators Program (Presented by Microsoft)

Sponsor Speaker: Stacey Haffner (Team Xbox)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit

Topic: Programming

Format: Sponsored Session