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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Bringing Maximum Reality to Vulkan Games (Presented by Samsung)

Sponsor Speakers: Jungwoo Kim  (Samsung Electronics), Seunghwan Lee  (Samsung Electronics), Gary Keen  (Samsung Electronics)

Location: Room 3022, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Programming

Format: Sponsored Session

Bringing Frostbite to New Rendering Tech and Platforms (While Nobody Noticed)

Speaker: Jason Bright  (Electronic Arts)

Location: Room 2016, West Hall

Pass Type: All Access Pass, Core Pass

Topic: Programming

Format: Session

Keen, Gary

Title: Senior SW Engineer

Company: Samsung Electronics

Gary Keen is a Senior Software Engineer at Samsung Electronics. Since the Galaxy S9, he has worked on the Mali & Xclipse Android GPU drivers and has contributed to the development of profiling tools in order to maximise OpenGL and Vulkan performance in mobile games. He is currently part of the DevTech team, a group responsible for working directly with game studios to root out issues and implement cutting edge technologies such as Ray Tracing and VRS

Connecting the Global Game Development Community

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