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Your search for "horizon" returned the below results for sessions and speakers.
0 Matched Sessions for 'horizon'
Title: Narrative Lead
Company: Turtle Rock Studios
Adam Dolin is a narrative designer, writer, and creative consultant with 17 years in the game industry. His credits include God of War (WGA Award, BAFTA Best Narrative), God of War: Ragnarök (Game Awards Best Narrative), and Horizon: Forbidden West. He's consulted on projects for AAA and indie studios, including SEGA, Netflix, iam8bit, and is currently the narrative lead at Turtle Rock Studios.
Title: Tool Design Director
Company: RYStorm Consulting
Robin-Yann Storm is a freelance Tool UX & Workflow Designer. In the past he has worked as a full time Tool UX Designer in the AAA games industry on the 'Glacier 2' editor on which the Hitman series is built, where he was present for the end of Hitman 1 and the beginning of Hitman 2, and the 'Decima' editor on which the Horizon series was built, where he was present for the end of The Frozen Wilds, and the beginning of The Forbidden West. He has also consulted on Unity asset store level editors, and spent a few years working at Apple on AR creation tools such as Reality Composer and Reality Converter, which has made him well acquainted with the workflows of Pixar's USD framework. Next to that, he created and organizes the Tool Design Roundtables, talks at conferences around the world, and has contributed a chapter about Tool Design in the book 'An Architectural Approach to Level Design, Second Edition.