View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
"Play and Earn": Transforming Games with the Blockchain Economy (Presented by Wemade)
Sponsor Speaker: Henry Chang (Wemade)
Location: Room 2000, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass
Topic: Business & Marketing
Format: Sponsored Session
Viewing Experience: In-Person/Virtual
Gearing Up Millions of Armor Combinations in 'Dauntless'
Speaker: Jean-Marc Belloncik (Phoenix Labs)
Location: Room 2005, West Hall
Pass Type: All Access Pass, Core Pass
Topic: Programming, Visual Arts
Format: Session
Viewing Experience: In-Person
A Digital Identity Fit for the NextGen Web (Presented by Perkins Coie LLP)
Sponsor Speakers: Charlyn Ho (Perkins Coie LLP), Ankur Patel (Microsoft), Zac Rich (Meta), Tobias Batton (EX POPULUS)
Location: Room 2000, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass
Topic: Business & Marketing
Format: Sponsored Session
Viewing Experience: In-Person
Sponsor Speaker: Sebastien Borget (Blockchain Gaming Alliance)
Location: Room 3022, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass
Topic: Business & Marketing
Format: Sponsored Session
Viewing Experience: In-Person
How web3 Games Work (and Sadly Don't)
Speaker: William Robinson (Alliance)
Location: Room 202, South Hall
Pass Type: All Access Pass, Core Pass
Topic: Business & Marketing, Design
Format: Session
Viewing Experience: In-Person
'SKYWEAVER': Learnings from Launching a Trading Card Game on web3
Speaker: Philippe Castonguay (Horizon Blockchain Games)
Location: Room 209, South Hall
Pass Type: All Access Pass, Core Pass
Topic: Design, Production & Team Management
Format: Session
Viewing Experience: In-Person
Build NFTs & Metaverses into any Game with web3Auth (Presented by web3Auth)
Sponsor Speaker: Elisha John Koh (Web3Auth)
Location: GDC Industry Stage, Expo Floor, South Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass
Topic: Programming
Format: Sponsored Session
Viewing Experience: In-Person
Sponsor Speaker: Michael Wagner (Star Atlas)
Location: Virtual GDC Platform
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass
Topic: Business & Marketing
Format: Sponsored Session
Viewing Experience: Virtual
A Journey of Bridging Gaming with Blockchain and NFTs (Presented by LUCKMON)
Sponsor Speaker: MC Tang (LUCKMON)
Location: Room 3022, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass
Topic: Business & Marketing
Format: Sponsored Session
Viewing Experience: In-Person
Sponsor Speaker: Brian Trunzo (Polygon Studios)
Location: Room 2011, West Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass
Topic: Business & Marketing
Format: Sponsored Session
Viewing Experience: In-Person
Title: Lead Technical Artist
Company: Phoenix Labs
Jean-Marc Belloncik started out in 2001 as an interactive Web3D animator at MindAvenue where he learned that streaming vertices over a dial-up connection builds character. Then he went on to work at Autodesk for ten years creating production workflows, writing documentation, and remembering product acronyms. In 2016 he switched over to Relic Entertainment, where he worked on physics destruction pipelines and realized the value of batch processing. Jean-Marc is currently the lead technical artist on Dauntless at Phoenix Labs.
Title: Director of Product
Company: Horizon Blockchain Games
Philippe Castonguay, Director of Product, is a key contributor to the Ethereum ecosystem, Philippe co-authored the ERC-1155 token standard for representing NFTs, fungible tokens and semi-fungible tokens, a standard now used by Skyweaver, OpenSea, Rarible, Enjin and many other Web3 projects. Philippe co-authored the ERC-1271 standard for making smart contract wallets like Sequence possible. And, he authored Niftyswap, a decentralized automated market maker for peer-to-peer trading of NFTs, collectibles and game items. You can think of Niftyswap like "Uniswap for collectibles". All of these contributions are part of Philippe's relentless effort to make Web3 technologies accessible, fun, and for the benefit of all participants.
Title: COO
Company: Web3Auth
Elisha manages Operations at Web3Auth and oversees marketing, community support and business development to push the adoption of decentralised ecosystems and applications. Prior to Web3Auth he has served as a marketing and community advisor to multiple blockchain projects and hosted panels at multiple blockchain conferences.
Title: Core Contributor
Company: Alliance
Will Robinson is a core contributor at Alliance, a decentralized autonomous organization focused on accelerating web3 founders. He is also the founder of dfdao, a guild of player-builders who work on Dark Forest a game played on a blockchain. Prior to joining Alliance, Will worked at Grant Thornton as a domain expert in blockchain risk assessment. Will holds a PhD in Game Studies from Concordia University.
Title: CDO & Co-founder
Company: LUCKMON
Over 10+ years in the tech and gaming space building products from ideation to market launch. Worked in startups and cooperations focused on end-to-end user experience, data-driven designs, growth-oriented KPI goals, and making killer apps. Now I am the CDO & Co-founder at Luckmon, where we are going to be building the coolest apps and platforms for the future of web3.0 users.
Title: Metaverse Lead
Company: Polygon Studios
Brian Trunzo is a multi-hyphenate polymath who offers a unique perspective to Web3 and the metaverse. Having started his professional career as a financial services attorney, he pivoted into the creative world, becoming a leading voice in men's fashion as a social media personality. After launching and successfully exiting two fashion businesses, Brian went on to lead WGSN, the authority in trend forecasting, in growing their North American consulting business. While there, since early 2017, he earned a reputation as a leading thinker on the burgeoning metaversal economy: from digital scarcity to crypto-economics, Brian consulted clients on how to think about this emerging world. In leading up to his post as Metaverse Lead at Polygon Studios, Brian built a metaverse consultancy to advise legacy brands on how to leverage their IP in the metaverse.