Agenda
Adobe Substance 3D State of the Ecosystem (Presented by Adobe)
Stay up to date with the latest innovations across the Adobe Substance 3D ecosystem. Dive into the latest product updates and releases, including a focused look at OpenPBR and how it's shaping the future of material standards. The Substance 3D team will also tease upcoming features, with an exclusive live demo in Substance 3D Painter led by Lucrezia Romeo, Character Artist specializing in video games, offering a firsthand look at what's coming next.
Finally, the team will share a preview of ongoing and upcoming research projects, providing a glimpse into the future direction of the Substance 3D tools and technology.
As an added bonus, the first 350 attendees will get a bag with a custom design by Nikie Monteleone (limited edition – don't miss it!).
Takeaway
Get the latest announcements about the Substance 3D suite and find out how the Substance 3D ecosystem can improve your workflow.
Intended Audience
Game developers, technical artists, visual designers, production engineers or anyone working on workflows, integration, or art production will gain insights into game pipelines and techniques for producing consistent, high-quality visuals efficiently.