Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Wes McDermott is an artist who strives to find a key balance between his technical knowledge and artistic skillset. He is a Creative Producer for the Substance 3D team, but most know him as an expert Substance teacher, and the voice behind many Substance tutorials. Wes is also the author of The PBR Guide: A Handbook for Physically-Based Rendering, Real World Modo, and Creating 3D Game Art for the iPhone with Unity.