Agenda
Building a Mentorship Collective: The Power of Shared Goals and Expectations
Becky Allen (Audio Director, Halo Studios, Microsoft)
Karina Pardus (Associate Director, Production Manager, Executive Director, GameSoundCon, Game Audio Network Guild, Music Creators Academy)
Pass Type:
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Track:
Audio, Culture & Sustainability
Audience Level:
All
Format:
Roundtable
Vault Recording: TBD
Audience Level: All
Mentorship is one of the clearest ways into this industry, but almost nobody writes down what a good mentorship relationship actually looks like. What are fair communication boundaries? What happens when a mentee doesn't feel safe, and the only person to go to address that fact is the mentor? This session brings mentors, mentees, and program leads together to build real, adoptable answers, creating practices that work whether you're running a formal studio program or just mentoring one person in your own time. Come ready to share what's worked, what hasn't, and help shape standards that protect everyone on their path to a sustainable career in game audio development.
Takeaway
Leave with a practical, adaptable framework of mentorship agreements, including session structure, communication boundaries, and accountability practices that you can apply immediately whether mentoring one person informally or running a full studio program.
Intended Audience
Anyone who mentors, is mentored, or runs a mentorship program in game audio development, who wants mentorship to be safer and more supported and consistent for everyone involved.