Agenda
Extreme Recording: Rockets, Wildlife, and Beyond - Capturing Sound in High-Stakes Environments
Join sound designers Howard Mostrom (Kerbal Space Program 2, Planetary Annihilation) and Andy Martin (Star Wars: Tales from the Galaxy's Edge, inFamous) as they explore the technical and creative challenges of extreme field recording. From the raw power of live rocket launches at Cape Canaveral to the remote, hostile stillness of deep wilderness environments, this session dives into how high-risk conditions shape the art of capturing authentic sound. Attendees gain practical insights into gear selection, safety considerations, mic techniques, and workflow strategies for both urban chaos and natural isolation. The session also reveals how these rare recordings are shaped into compelling, emotionally resonant audio experiences for games and interactive media. Whether you're braving a blast zone or waiting hours in a swamp, this talk offers the tools and inspiration to elevate your field recording craft.
Takeaway
Attendees learn field-proven techniques for capturing powerful, high-risk recordings—from rocket launches to remote nature ambiences. They will gain practical insights into gear selection, safety planning, mic placement, and transforming raw recordings into polished assets for interactive media, all from two veterans of extreme and environmental sound design.
Intended Audience
This session is for sound designers, field recordists, and audio directors interested in high-stakes or location-based recording. Attendees should have a working knowledge of audio fundamentals, as the talk explores advanced techniques, logistical planning, and creative application of extreme field recordings in game and interactive media production.