Agenda
Killer Art Portfolio or Portfolio Killer Part 1: Advice from Industry Artists
This is a two part program consisting of a panel discussion with five art directors and lead artists from across the industry. The panel session will focus on the "dos" and "don'ts" of getting your portfolio noticed. Panelists will discuss common mistakes that most artists make, as well as some of the more unique approaches they have seen. Audience participation is encouraged during the Q&A session. The panel discussion will be followed by a 3 hour session of individual portfolio reviews.
As the game industry has become increasingly competitive, it has also become more difficult for artists to break into the industry and to obtain recognition for their work. There are, however, both positive and negative ways to stand out from the crowd. This panel, which consists of art directors and lead artists from across the industry, will expose portfolio pitfalls and how to avoid them, as well as providing real world examples of how to succeed in getting, and holding, an art director's attention. The panel will also discuss common hiring practices and variations among the studios. The panel will be followed by a 3 hour session for individual portfolio reviews.
Takeaway
Attendees will come away with a better understanding of how to construct a portfolio that will get noticed and help them land their dream job.
Intended Audience
This session is ideal for anyone looking to create a portfolio to break into the industry as a game artist, educators, or those already in the industry looking to make a job change.