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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

Let the Engine Understand You: Intent-driven Game Scene Editor Powered by AI (Presented by Tencent Games AI)

Zheng Jiang  (Senior Game Client Development, Tencent Games)
Dong Ye  (Senior Client Developer, Tencent Games)
Yingpeng Zhang  (Technical Expert/Team Leader, Tencent Games)
Location: Room 3014, West Hall
Date: Tuesday, March 10
Time: 12:45 pm - 1:45 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: All
Track: Game & Production Technology, Visual Development
Vault Recording: Video
Audience Level: All
Tencent Games

This talk presents a large-scale world-generation system that relies on natural interactions such as voice commands. Users could generates physically plausible, visually realistic scenes; through natural speech enabled by LLM and MCP, they iteratively refine and optimize the results. No professional artistic or technical skills are required—anyone could craft production-quality worlds.

Takeaway

The audience will see a practice that dramatically lowers the entry barrier and boosts the output quality for non-artists. Ordinary players effortlessly craft believable scenes. Unlocking fresh, inventive gameplay possibilities.

Intended Audience

Attendees who track procedural-generation technology in games, anyone who follows UGC ecosystems, and anyone who monitors LLM applications in game engines will all leave with concrete takeaways.No specific prior knowledge is required, yet familiarity with MCP or UE PCG lets them takeaway more.