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March 9-13, 2026
Moscone CenterSan Francisco, CA

Speakers

Zheng JiangSenior Game Client DevelopmentTencent Games

Zheng Jiang is a Senior Game Client Developer at Tencent, previously worked at Gameloft. He is the creator of LuaPerfect, a Lua IDE widely adopted across the Chinese game industry. He led the architecture design and development of the editor for Tencent's in-house engine CrossEngine, and developed several advanced rendering features for the Digital Great Wall project, including Hybrid dynamic shadow rendering, Monte Carlo-based physical sky lighting, and massive light source shadow rendering. He also contributed to the Tencent-CSAIR flight simulation visual system. Currently, he is responsible for PCG and AI-related development in the Genesis Scene system.

Presenting: