Speakers
Zheng Jiang, Senior Game Client Development, Tencent Games
Zheng Jiang is a Senior Game Client Developer at Tencent, previously worked at Gameloft. He is the creator of LuaPerfect, a Lua IDE widely adopted across the Chinese game industry. He led the architecture design and development of the editor for Tencent's in-house engine CrossEngine, and developed several advanced rendering features for the Digital Great Wall project, including Hybrid dynamic shadow rendering, Monte Carlo-based physical sky lighting, and massive light source shadow rendering. He also contributed to the Tencent-CSAIR flight simulation visual system. Currently, he is responsible for PCG and AI-related development in the Genesis Scene system.