Agenda
Rules of the Game 2026: Revealing Techniques from Resourceful Designers
The Rules of the Game session returns for GDC 2026 to introduce you to new techniques for game design shared by a stellar lineup of successful designers. In this long running microtalks-style session, each designer gets 10 minutes to share a "rule" they use in designing their games, diving into detail about how and when the rule is best deployed. Each of these rules is unique to that designer's own sensibilities, presenting you with a new way to think about making games. Even though game design is a creative field where sometimes you might have to break a rule or two, this fast-paced and energizing session will leave you with plenty to think about and a new toolkit of rules you will want to apply to your own project.
Takeaway
Audience members will hear very specific, practical, unique, and personal game design rules from veteran, respected game designers. Expect to leave with an interesting new set of design principles to try out on your own projects.
Intended Audience
This session is intended for intermediate to advanced game designers who are looking to expand their knowledge of game design craft and learn new ways to tackle challenges from veteran designers.