Agenda
Sweet and Sexy Microtalks: Game Romance and Intimacy
Michelle Clough (Game Writer, Editor, Narrative Designer, Talespinners)
Aubrey Isaacman (Game Designer, Independent)
Souha Al-Samkari (Vice-President, Truant Pixel)
Susan Lau (2D Artist / Designer, Freelance)
Dev Presbury (Creative Director, Red Spring Studio)
Dani Dee (Narrative Designer & Studio Director, Split Fate Studios)
Danielle Lalonders (Creative Director, Veritable Joy Studios)
JiaLing Pan (Senior Producer & Voice Actor, Crunchyroll (Games Vault))
Arden Ripley (Editor, Independent)
Ashley Ruhl (Narrative Director, Broadsword Online Games)
Adanna Nedd (Games Writer, Narrative Designer & Games Researcher, Independent)
Pass Type:
Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass -
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Track:
Design, Narrative & Performance
Audience Level:
All
Format:
Microtalks
Vault Recording: TBD
Audience Level: All
Once more, with feelings! The successful series of microtalks returns to dig into the art of making games about love, sex, and intimacy through the lens of a diverse panel of experts and game developers. Speakers each have 5 minutes to share their expertise and discuss a different aspect of creating romance and sex in games, from the technical to the creative to the interpersonal. Come learn first-hand about the challenges, best practices, and new ideas that our experts have to share!
Takeaway
Attendees will leave with useful information and new ideas delivered in a digestible and "bite-sized format" by a diverse panel of game developers, including narrative designers, artists, voice talent, and other disciplines.
Intended Audience
Any developers with an interest in romance, sex, and intimacy in games.