Agenda
Test Automation Is an Essential Investment for All
The games industry is facing unprecedented challenges. Budgets are squeezed, player expectations are sky high, and the market is increasingly competitive. In this environment, can automated tests and other quality engineering approaches help?
Test automation is still not a widely-accepted practice in the industry, but those developers who are pioneering it have discovered the many benefits it can bring. These include:
- Increased stability, allowing earlier playtesting
- Faster iteration speed, enabling more creativity
- And an empowered QA role, freeing testers from error-prone monotony
Hear from a panel of three automation experts from a range of industry backgrounds across budgets, platforms and genres: Branka Billante (ex-Blizzard), Andrew Fray (Alphabear, Rollerdome), and Henry Golding (Sea of Thieves) will discuss what test automation can do for video game development, the successes they've seen across their careers, as well as the mistakes they've made.
Takeaway
Attendees will understand how to build a quality engineering strategy that works for their organization, how to sell the idea to stakeholders and individual contributors alike, what kind of returns on investment to expect, and how to measure progress.
Intended Audience
Anyone with an interest in test automation or who is looking for a new approach to help improve how they ship games, including stakeholders and developers. No technical knowledge or previous experience of automation is expected.