Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Henry is an experienced gameplay programmer who helps game developers adopt automated testing. He was previously the lead of the team at Rare responsible for the test frameworks described by Robert Masella in "Automated Testing of Gameplay Features in 'Sea of Thieves'" (GDC 2019) and is now the lead of a similar team at Mojang Studios. He is passionate about games, software engineering, process improvement and quality, whether he's writing gameplay features, tools, or test frameworks.