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March 9-13, 2026
Moscone CenterSan Francisco, CA

Speakers

Henry GoldingSoftware EngineerNetflix

Henry Golding is a 15+ year games industry veteran with broad experience in gameplay, tools, and test automation. He has helped some of the biggest live service games in the world restructure their development processes to ship frequent updates safely and cost effectively. Henry specializes in leveraging modern technical practices to pave the way for sustainable and humane game development – eliminating the need for crunch and fostering an environment where creativity and innovation flourish. With experience at industry-leading companies including Microsoft, Mojang, Rare, Epic Games, and now Netflix, he has been instrumental in transforming how game development teams approach quality and testing. Henry has worked to raise awareness of the benefits of test automation in games for many years - speaking at conferences (GDC, Develop) on podcasts, sharing resources via the Game Automated Testing Resource Hub (bit.ly/gathub) and the Game Devs Can Test channel on YouTube. He also mentors and coaches industry practitioners.

Presenting: