Agenda
What is OpenUSD, and Why Should I Care?
Robin-Yann Storm (Tool Design Director, RYStorm Consulting)
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Track:
Visual Art, Production & Team Leadership
Audience Level:
Entry-Level
Format:
Lecture
Vault Recording: TBD
Audience Level: Entry-Level
OpenUSD (USD) keeps getting mentioned at conferences, but most explanations of what it is, and does, are very technical and nature, and hard to understand. This talk explains USD in a simple way, showing how its workflows can be important for non-technical artists, and designers, in the game industry.
Takeaway
Learn what USD is, how it is used, get some examples assets to try out USD yourself, and learn what simple mistakes you have to avoid when using USD.
Intended Audience
Anyone who is interested in learning what USD is, from a non-technical perspective, so that they can make up their mind about whether they are interested in diving deeper.