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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

What's New in Game History: 2026

Laine Nooney  (Associate Professor, New York University)
Phil Salvador  (Library Director, Video Game History Foundation)
TreaAndrea Russworm  (Professor and Microsoft Endowed Chair, University of Southern California)
Jason Scott  (Software Curator and Free-Range Archivist, Internet Archive)
Wes Fenlon  (Senior Editor, PC Gamer)
Location: Room 3005, West Hall
Date: Monday, March 9
Time: 4:30 pm - 5:30 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: All
Track: Culture & Sustainability
Format: Microtalks
Vault Recording: Video
Audience Level: All

How do games live on after launch? Documenting the underrecognized last stage of the development ecosystem—game afterlives—this fast-paced panel spotlights the most vital new work in game history, preservation, and community practice. Four rapid-fire talks will cover fan-driven preservation, game history publishing, global institutional efforts, and a "Spotlight Project" featuring The Black Games Archive.

Attendees will leave with concrete examples, resources, and insights into how games are documented, remembered, and given cultural meaning long after release. Whether you're a developer, educator, or enthusiast, this session will inspire you to think critically about the legacy of your work—and how today's industry choices become tomorrow's history.

Takeaway

Discover the essential updates in game history you can't get anywhere else. Attendees will leave with a curated overview of the latest preservation efforts, research, and community projects—plus clear references and resources to explore long after the panel ends.

Intended Audience

This session is designed for industry professionals, historians, academics, and game enthusiasts interested in the heritage and long-term preservation of video games. It's equally valuable for cultural preservationists and industry strategists, offering insights into how games are remembered, archived, and interpreted. A basic familiarity with video game history and its cultural significance will help attendees get the most out of the session.