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March 9-13, 2026
Moscone CenterSan Francisco, CA

Speakers

Tomáš BarákLead Engine ProgrammerWarhorse Studios

Tomáš Barák is the Lead Engine Programmer at Warhorse Studios, where he has spent the majority of his career specializing in rendering and systems programming. He focuses on high-performance engine architecture and the technical challenges of large-scale game development. Before his long tenure at Warhorse, Tomas shared his expertise as an instructor of 3D graphics and programming.

Presenting: