Agenda
'Kingdom Come: Deliverance II', Optimizing Performance for Windows on Snapdragon (Presented by Qualcomm Technologies, Inc.)
Tomáš Barák (Lead Engine Programmer, Warhorse Studios)
John Parsaie (Sr. Staff Engineer, Qualcomm Technologies, Inc.)
Carlos Dominguez Caballero (Director of Engineering, Qualcomm Technologies, Inc.)
Location: Room 2024, West Hall
Date: Tuesday, March 10
Time: 3:40 pm - 4:40 pm
Pass Type:
Festival Pass, Game Changer Pass -
Get your pass now!
Audience Level:
Intermediate
Track:
Game & Production Technology
Format:
Partner Developer Summit
Vault Recording: Video
Audience Level: Intermediate
Learn how to maximize your game's performance for the Windows on Snapdragon platform. This talk will highlight how the overhead of x64-emulation may leave free performance on the table, and how porting your game to Windows on Snapdragon captures the full benefits of a native runtime. Includes a real-world case study of the porting process of the award-winning Kingdom Come: Deliverance II.
Takeaway
Attendees will walk away with a clear understanding of how they can benefit from shipping a dedicated Windows on Snapdragon variant of their game and will be equipped with the knowledge on how to do it.
Intended Audience
This talk is intended for C/C++ developers that are interested in achieving native runtime performance for their games running on Windows on Snapdragon devices.