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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Travis BradshawCTO of Gaming CloudMicrosoft

Travis Bradshaw is the CTO of the Gaming Cloud, recently joining Microsoft in December. With over 15 years of experience in the games industry, Travis previously worked for id Software on the idTech game engine and the DOOM, QUAKE, and Wolfenstein franchises, specializing in live services and the production pipelines.