View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Ryan has been developing games professionally since 2004 and has a wide range of experience across multiple disciplines. Most notably, he's worked on Halo 5: Guardians and Star Wars: The Force Unleashed, among other titles over his 15 year career. Ryan is officially credited with roles as a Systems Designer, Level Designer, Gameplay Engineer & Producer. Ryan left the AAA world to pursue independent game development in the spring of 2016 and ultimately founded Masonic Studios. In 2017, he also joined Camouflaj as a Designer on Marvel's Iron Man VR.