Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Ryan has been developing games professionally since 2004 and has a wide range of experience across multiple disciplines. Most notably, he's worked on the Halo, Star Wars and Iron Man franchises and has been officially credited on titles as a Systems Designer, Level Designer, Gameplay Engineer & Producer. Ryan left the AAA world to pursue independent game development in the spring of 2016 and ultimately founded Masonic Studios. In 2017, he joined Camouflaj as a consultant on Marvel's Iron Man VR and accepted a full time position in 2020.